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Article.11

A Fun Dream Sequence for Four or More People

    I recently ran this sequence with my three players and myself with partial success.  Because it is a dream sequnce there is going to be a lot of role playing and little dice rolling, in fact there should be little dice rolling.  Anyway 'd first like to say a little about this article, I will tell you the plotline of the sequence in normal text, and my experience with in as an example in italics.  

    The character wakes up in a different setting and feels totally refreshed.  Optionally it could be the same setting, but I don't advise it.  The player will take a small wound in this setting at the beginning such as a scape.

    Xavier wakes up in Fairbanks Alaska, in the same room he fell asleep in.  He hears dogs barking and is a little freaked out.  (The group recently had a bad experience with cerebus in erebus.)  As he get up, he pricks his finger on the wood.  He searches the room and determines he is in another time.   He finds a map to a gold digging site and decides to embark.

   The other people will play as aspects of the wyld, weaver, and wyrm.  They should not directly tell the one who is dreaming this.

   Xavier walks down the street toward the mountians.  A local inventor walks up to him, andattempts to sell him his invention, a pan which will revolutionanize panning.  Everyone will be using one he should say.  This will be the aspect of the weaver.  Another miner decideds he does not like this invention and determines it wil not work.  He will take it and destroy it.  Later a third person will just enter in.

Updated 9-9-99


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